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==== Wood ==== | ==== Wood ==== | ||
''ColorRamp'' (brown, orange--brown), NoiseTexture (Roughness: 0.75, Detail: 4, Distortion: 0.7), Ctrl - T (if Node Wrangler Add On is enabled) pops ''Mapping'' (Scale X, Y or Z: 7) and ''Texture Coordinate'' (Object -> Vector). | |||
Bump (to Principled BSDF/ Normal). NoiseTexture to Bump/ Height (Strength: 0.01). | |||
== References == | == References == |