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Difference between revisions of "Blender"

From cod3v
 
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=== Shader Editor ===
== Shader Editor ==


==== Rusty metal ====
=== Rusty metal ===


[[File:Blender metallic.png|thumb|Metallic, red]]
[[File:Blender metallic.png|thumb|Metallic, red]]
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Also a second Bump (to Bump/Normal), ''NoiceTexture'' (Scale: 50, Detail: 16) and ''NoiceTexture'' (Scale: 20, Detail: 16).
Also a second Bump (to Bump/Normal), ''NoiceTexture'' (Scale: 50, Detail: 16) and ''NoiceTexture'' (Scale: 20, Detail: 16).


==== Wood ====
=== Wood ===


''ColorRamp'' (brown, orange--brown), NoiseTexture (Roughness: 0.75, Detail: 4, Distortion: 0.7), Ctrl - T (if Node Wrangler Add On is enabled) pops ''Mapping'' (Scale X, Y or Z: 7) and ''Texture Coordinate'' (Object -> Vector).
''ColorRamp'' (brown, orange--brown), NoiseTexture (Roughness: 0.75, Detail: 4, Distortion: 0.7), Ctrl - T (if Node Wrangler Add On is enabled) pops ''Mapping'' (Scale X, Y or Z: 7) and ''Texture Coordinate'' (Object -> Vector).
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[[File:Blender_wood.png|thumb|Wood.]]
[[File:Blender_wood.png|thumb|Wood.]]
[[File:Blender_wood_Rendered.png|thumb|Wood rendered.]]
[[File:Blender_wood_Rendered.png|thumb|Wood rendered.]]
== Scientific Rendering ==
https://www.youtube.com/playlist?list=PLYWq6N3TyBgw472RwfniSqcGna0szGpLT


== References ==
== References ==