Difference between revisions of "Eksperimentti: hyppykorkeuden määrittäminen impulssilla"

From cod3v
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== Theory ==
== Theory ==
[[File:ForcePlate jumping2 Impulse Areas.svg|thumb]]


Impulse <math>J = \int F dt = \Delta p = m\Delta v</math>. Actually <math>\Delta v</math> is our takeoff speed because <math>v_1=0</math>, and we have <math>\Delta v = v_{0} = \frac{J}{m} = \frac1m \int F dt</math>.  Because <math>s = s_0 + v_0 t + \tfrac12 at^2</math> and thus we have <math>h = v_0 t - \tfrac12 gt^2</math> because <math>h_0=0</math> and <math>a=-g = -9.81m/s^2</math>. However, for the velocity we have <math>v = v_0 - gt</math> and at the maximum height we have that <math>v=0</math>, and thus <math>v_0 = gt</math> and <math>t=\frac{v_0}{g}</math>. Combining these two we have
Impulse <math>J = \int F dt = \Delta p = m\Delta v</math>. Actually <math>\Delta v</math> is our takeoff speed because <math>v_1=0</math>, and we have <math>\Delta v = v_{0} = \frac{J}{m} = \frac1m \int F dt</math>.  Because <math>s = s_0 + v_0 t + \tfrac12 at^2</math> and thus we have <math>h = v_0 t - \tfrac12 gt^2</math> because <math>h_0=0</math> and <math>a=-g = -9.81m/s^2</math>. However, for the velocity we have <math>v = v_0 - gt</math> and at the maximum height we have that <math>v=0</math>, and thus <math>v_0 = gt</math> and <math>t=\frac{v_0}{g}</math>. Combining these two we have
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\end{align}
\end{align}
</math>
</math>


== References ==
== References ==

Revision as of 08:41, 3 May 2022

Introduction

Force exerted on the force plate

Jumping on the force plate you can feel the force. We use time of flight method to estimate the height of the jump.

Theory

ForcePlate jumping2 Impulse Areas.svg

Impulse . Actually is our takeoff speed because , and we have . Because and thus we have because and . However, for the velocity we have and at the maximum height we have that , and thus and . Combining these two we have